Anime/Fantasy Action RPG Forum
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in
Log in
Log in automatically: 
:: I forgot my password
Latest topics
» Den Of Evil: The Unleashing
Wed Jun 18, 2014 2:47 am by The Black Knight

» Ko Weapons (1)
Mon Jun 16, 2014 11:33 pm by Galvesar

» Ko Abilities (1)
Sat Jun 14, 2014 12:47 am by Galvesar

» Kojima Yumi
Thu Jun 12, 2014 11:59 pm by Galvesar

» A Tale of Two Cities: Minnesota by Night [JCINK]
Fri Jan 03, 2014 11:22 am by Guest

» Naruto: Tales of the Shinobi [Relaunched! AU Naruto RP]
Sat Nov 30, 2013 7:12 pm by Guest

» A Tale of Two Cities: Minnesota by Night [JCINK]
Sat Nov 30, 2013 5:22 am by Guest

» (newly made) Perish Song: A religious Pokemon Kingdom Rp [freeform]
Wed Oct 30, 2013 7:12 am by Guest

» The Darkest of Times [IF]
Wed Oct 09, 2013 8:09 am by Guest








Al Barnhouse
Top posting users this month
Who is online?
In total there are 3 users online :: 0 Registered, 0 Hidden and 3 Guests


Most users ever online was 23 on Tue Jul 16, 2013 12:16 pm

Share | 

 Tobakado [Weapons 1]

Go down 
~The Clockwork Moderator~

Posts : 79
Join date : 2012-09-02

Character sheet
Country Affiliation: Hammerstad
Guild Affiliation:

PostSubject: Tobakado [Weapons 1]   Tue Jun 11, 2013 9:21 pm

Character App
1. Artificer's Augmentations

Name: Artificers augmentations

Type: Power Armor
Weapon Skill: The use of high pressure steam "Charges" allow enhanced movement (+1 speed stat to a simple movement action.) so long as both water remains to vent and the mana battery cooks the water. Water tanks encase each gauntlet and Greaves each with their own mana battery. There is a Reserve water tank on his back with failsafe vents to keep from exploding, hoses from the reserve allow connections to each appendage for recycling fuel. There is a condenser that can recapture a bit of vented steam at the rate of one charge per post on a dry day, two on a humid day, three on a rainy day, and 5 if submerged.
~As of now there is 12 charges of water PER limb. and another 28 charges in his reserve.
~The battery each holds enough power to cook 76 charges of steam.
~Steam and clogged vents=boom.
~No water=No power
~Snap the hose=useless system.
He can expend 5 charges per post to skate around the ground. However the speed which he moves does not allow him to recapture his excess steam.

Last edited by Tobakado on Fri Jun 14, 2013 1:11 pm; edited 4 times in total
Back to top Go down
View user profile
~The Pale Noble~

Posts : 211
Join date : 2012-09-02

Character sheet
Country Affiliation: Draxia
Guild Affiliation:

PostSubject: Re: Tobakado [Weapons 1]   Tue Jun 11, 2013 10:39 pm

Back to top Go down
View user profile
Tobakado [Weapons 1]
Back to top 
Page 1 of 1
 Similar topics
» Miss Blue-Monday's Weapons/Equipment
» Why did Vietnamese use Soviet weapons during the Vietnam war?
» Sokka: Weapons / Armor / Powers 1-30
» Homura Akemi: Weapons/Armour/Trinkets/Powers 1-60
» Tati's Weapons

Permissions in this forum:You cannot reply to topics in this forum
RPREGUH :: Recycling :: The Chamber of Creation :: Weapon Creation :: Approved Weapons-
Jump to: